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The escapists 2 prison
The escapists 2 prison








the escapists 2 prison

#The escapists 2 prison free#

The daily routine includes multiple roll-calls, lunch periods, time set aside for prison jobs, working out, and (all too infrequent) free periods. Prison life follows a routine set by the guards and warden. This article is focused on single player, but the information within can be pretty universally applied to co-op mode too.

the escapists 2 prison

The Escapists 2 can be pretty open-ended, so it’s useful to get an idea of how the game is structured and how its mechanics work. Instead, this piece will give beginners a solid foundation of knowledge from which to plan their own acts of escapology. Firstly, because I haven’t actually achieved that yet, and, secondly, because there are a whole lot of ways to escape in this game. This is not going to be a step-by-step walkthrough of each individual level. London Tower requires you to cut a fence.Veterans of the Escapists prison yard shouldn’t have many problems adapting to The Escapists 2, but if you’re in Mouldy Toof’s jails for the first time you may want a bit of guidance. Some prisons still require you to do certain processes, e.g Jungle Compound still requires you to give ID papers. Give them sleeping pills or attack the guards in rapid succession. There is a way to escape without tying the guards up. The front door will open if you have knocked out most of the guards. Alternatively, you could give them sleeping pills if you are lacking the resources but it is not as safe as the option of tying them up.Ĥ. If you do not do this, the guards will eventually wake up. Bring lots of Rope or Sheet Rope (if you are playing on Xbox or mobile) and Roll of Duct Tape to tie up guards. Get the Medikit from the Infirmary Overalls room in the Infirmary, and some Bottle of Sleeping Pills as well.ģ. Get Whip or Nunchucks, as they are 5/5 weapons, and Plated Inmate Outfit, or alternatively Plated POW Outfit, as they both give +3 defense.Ģ. It's just extra difficult on those platforms)ġ. (Note that you cannot perform a prison takeover without at least 8 molten chocolate and tying up materials on the last prison except on mobile and console versions. You may now walk out the front door and you have won, as tower guards won't shoot after a successful takeover.

the escapists 2 prison

Then, once 80% of the guards are down, you will receive a note from the warden saying "You've made your point" and telling you that the front door is open. You must take out the remaining guards before the clock runs out or you will go to solitary and lose all contraband. Note after the 2nd guard is knocked out, (Number of guards that need to be knocked out depends on how many guards there are in that prison on Console) Lockdown will begin, starting from 98 seconds, in Xbox one/Ps4 Editions the timer will start at 3 mins instead of 98 seconds. Secondly, you must take down your first guard, and tie him up with duct tape or rope, then move him to wherever you want to hide him or just leave him there. It is possible to do it yourself, but having more people helping you will make it easier. To begin, you should start by recruiting an ally/allies. (Note: Prison Takeovers only work in Escapists 1) This is an escape method that can be performed in any prison. A Prison Takeover is when you take down 80% of the guards of whatever prison you are in before the timer runs out, get the note from the warden that the front door is unlocked, and get past the guards on the towers.










The escapists 2 prison